Simulation & Game Design Major at William Peace University
Hello! I'm Miles Soza, an aspiring Game Designer and dedicated student at William Peace University, majoring in Simulation & Game Design. My passion lies at the intersection of creative modeling and technical programming—specifically, in crafting unique player mechanics and building immersive digital environments. I thrive on bringing innovative concepts to life, whether it's designing and texturing a detailed 3D game prop in Maya and Substance Painter, or modifying game logic using C++, C#, and Unreal's Blueprint. I am eager to apply my proficiency in Unreal and Unity Engines to collaborate with experienced teams and contribute fresh ideas that drive truly engaging and memorable gaming experiences.
3D Modeling & Animation Work
My current body of work is a direct reflection of my studies and technical focus, demonstrating a versatile skillset essential for modern game development. This portfolio features projects ranging from detailed, animated 3D assets created in Maya to complex gameplay systems developed in both Unity and Unreal Engine. For instance, my semester work in Intro to SGD & Game Tech involved designing and programming comprehensive game prototypes that garnered strong positive feedback from playtesters.


Miles Soza
World Builder & Animator
Hello! I'm Miles Soza, an aspiring Game Designer and dedicated student at William Peace University, majoring in Simulation & Game Design. My passion lies at the intersection of creative modeling and technical programming—specifically, in crafting unique player mechanics and building immersive digital environments. I thrive on bringing innovative concepts to life, whether it's designing and texturing a detailed 3D game prop in Maya and Substance Painter, or modifying game logic using C++, C#, and Unreal's Blueprint. I am eager to apply my proficiency in Unreal and Unity Engines to collaborate with experienced teams and contribute fresh ideas that drive truly engaging and memorable gaming experiences.
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